To Disrupt the Gaming Industry
3-5 Weeks, (subject to change) will happen on the official website guildofguardians.com. You can buy using ether (token) by using metamask (wallet).
Early Next Year, No Actual Date Yet. Game is being played on PC for Play-testing, but still, it will be a mobile game.
Game is going to be launched first in English Only. But we are preparing to localize the game to other languages such as French, Italian, Spanish, and Chinese.
here is already money from Wave 1 Sales. And, GoG is also owned by Immutable so we have a huge security net for the game. There will also be the next wave of sales but even without those, we are well funded.
Building from a vision. Have a solid foundation, proven technology, proven core loops and make the best out of it.
How much is the difference in earning? Yes, the game will be playable with a guild. Large portions of the game will still be playable without a guild. Meanwhile, being part of a guild is just one method of earning in the game.
We will likely allow renting. However, we currently don’t have any plans to design/build the tools to do so in the game. Instead, we’ll be relying on others to do so, outside the metaverse.
Yes. It may be available on dungeon runs that you have already cleared at least once. We are looking for a balanced way to integrate auto-play in GoG while at the same time, keeping the game engaging and challenging as much as possible.
Crafting is still under development. The Crafting system is still not finalized and is still subject to changes. But, we are thinking that the duration will depend on the type/rarity of the item. It will be balanced.
GoG for the soft-launch is going to be PvE focused. But going 2022, 2023 and beyond, guild modes and pvp modes are on the table.
It can come from anywhere. Sometimes, the urge just comes to us like “oh, I’ve always wanted to design a hero like this” and then we go with that. Sometimes we also just create something to fill the table of heroes like “we need to create a water type melee hero” and that’s what we do, etc.
We are doing our best in creating Guild of Guardians. We know that there are other projects with very good graphics and all of that, it is overwhelming to compare but we know that we are doing our own separate game. It is not a contest for those reasons. We have our own niche, our own vision about GoG and we are committed to it.
All of it.
The biggest challenge for us is probably going to be those that involve dealing with new things or new technologies such as gas fees and NFT trading. It's dealing with new things that are related to what we are doing. To counter these, we are actively thinking of these things, we are aware and thinking of solutions.
No more any kind of founder’s guilds. But there could be more adventurers guilds as the game scales to the point that it needs more of it. But this will also be decided with the community.